How Does One Produce a Delay Effect in Pure Data?
As with most things in Pure Data, there are multiple ways to produce delay. there are a few objects, however, that are created for making specific delay lines, and thus, using these objects are probably the simplest way to produce delay in PD. In this week’s Sunday Night Synthesis, Dr. Lawrence W. Moore uses some example patches that he has made to produce delay in real-time as a real-time effect. Of course, delay, by its own nature is delayed from real-time, but this goes without saying.
Episode 03 – Making a Delay Effect with Pure Data
s03e03.zip – This is a zip file of the patches used in this video.
One of the most useful effects in electronic music is delay, which can be used to create both timbre-based, rhythmic, and harmonic intensity in one’s music. It is also one of the more simple effects that one can make. In Pure Data, producing a simple delay is quite easy and the benefits of this kind of effect are quite rewarding musically. In this video, Dr. Lawrence W. Moore shows how one can employ the delwrite~, delread~, and vd~ objects in PD to make some dynamic delay and reverb happen with a simple design and a lot of control.